Inclusion as a driver of innovation in video games

How can inclusion become a powerful driver of innovation in the video game industry?
This is the question at the heart of this series of articles published in Les Affaires, produced in collaboration with National Bank.

Through interviews with five Quebec studios, this feature highlights the concrete impacts of inclusive practices, from the creative process to the experience offered to players.

The studios featured

Awastoki — Preserving Indigenous cultures through video games

Beenox — Accessibility at the heart of the gaming experience

iLLOGIKA — Neurodiversity as a driver of innovation

Lowbirth Games — Playing differently: the impact of women gamers

Lucid Tales — Inclusive representation as a fundamental value

La Guilde du jeu vidéo du Québec warmly thanks its member studios and National Bank for their contribution to this feature.

Discover the special feature published in Les Affaires

Many thanks to the partner of this initiative

Collaborating Partner - Feature Les Affaires