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No Cap Studios

Independent Montreal studio founded by solo developer Alexandre Shaw. Our first title, Ironpenance, is a 3D survival-crafting action RPG set across the eight layers of hell: build, fight and descend, one deadly sin at a time. Hand-modeled in Blender, built in Unity, launching on Steam with a demo in January 2027, Steam Next Fest in February and Early Access in summer 2027.

Quebec’s video game industry creates games that are recognized worldwide.