Webinar Series - Les midis de La Guilde

[French only]

Les midis de La Guilde are a series of Lunch & Learn meetings designed to promote discussion and skills development with colleagues in the video game industry.

The 50-minute sessions cover a variety of current topics related to the real challenges faced by local video game studios.

The webinars are open to all employees of our member studios.

L’audio pour les indies, c’est pas que du son

In this edition of our webinar series, we welcome François Fripiat, from Demute, a 10-person game audio studio based in Brussels and Montreal.

This practical presentation aims to demystify audio production for indie developers. It shows how to effectively organize a game’s audio team at every milestone, optimize budget, and integrate audio into the core of the production pipeline as well as other departments.

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All the Things Indies Need to Launch a Successful Game, with Xsolla

This edition will be hosted by John Nguyen, Regional Vice President – Canada at Xsolla. From funding to launch and beyond, Xsolla provides independent developers with the tools to build, grow, and sustain successful games. Learn how its ecosystem — including Funding Club, Payments, Publishing Suite and more — helps studios simplify payments, offload compliance, and reach players worldwide.

Post Launch Catalogue Management with the new Quebec-based publisher, Gambit Digital

For this special edition of Les Midis de La Guilde, we’re pleased to welcome Chad Young, Commercial Director at Gambit Digital, a brand-new publisher based in Quebec. This webinar, subtitled “A runthrough of how new publisher – Gambit Digital – maximizes revenue from under-performing games that are already released in the marketplace,” will offer an opportunity to discover Gambit Digital’s activities and the financial opportunities that exist even after your game has launched on sales platforms.

Trailer Toolbox – Introduction to the tools, plug-ins, and technologies needed to create a game trailer

In collaboration with Altar Creative, this second webinar in the series will be hosted by Jesse Malcolm Sweet, Creative Director and Executive Producer. In this edition, we will explore the key features of a “Trailer Toolbox,” with an overview of the integrated systems and plug-ins available on Unity and Unreal. We will discuss the current state of solutions, identified gaps, and best practices for effectively preparing your tools for a marketing campaign.

First edition: Au-delà de la génération – techniques d’IA et enjeux spécifiques au développement de jeu vidéo

In collaboration with Studio des Cendres and Paralog, join us for the first webinar in this new series with Louis-Philippe Dugas, game developer and machine learning expert, on non-generative AI techniques: player engagement, behavior analysis, and NPC training.

Thank you to the partners of the Midis de La Guilde

Presenting Partners - Midis de La Guilde