Webinar Series - Les midis de La Guilde

Les midis de La Guilde are a series of Lunch & Learn meetings designed to promote discussion and skills development with colleagues in the video game industry.

The 50-minute sessions cover a variety of current topics related to the real challenges faced by local video game studios.

The webinars are open to all employees of our member studios.

🤖 Themed Season: Artificial Intelligence

Rooted in the Productivity and competitiveness pillar of La Guilde’s 2026-2029 strategic plan, this themed season explores artificial intelligence in our industry, including both the opportunities it creates and the challenges it raises. It aims to give members and their employees the tools to find their bearings.

Episode 2 – November 4, 2026 : Using AI Without Rage Quitting: Legal and Practical Challenges
With Jules Gaudin, Director, Business and Technology Law, ROBIC.

Please note: this webinar will exceptionally run from 2:00 p.m. to 3:30 p.m.

AI is quickly becoming a new power-up for game studios, from code to concept art and a wide range of creative and operational uses. But before you hit “Generate,” a few good habits can keep you from accidentally unlocking the Legal Issues DLC without having to read 200 pages of obscure legal documents.

This session offers a practical approach to understanding and spotting the main legal and practical risks of this technology, asking the right questions, and putting simple rules in place so teams can experiment with AI while protecting the studio’s projects and assets.

Episode 3 (December 2, 2026): Use Cases

Details and registration - Open to Guild members only
  • Sound Identity: Making a Video Game’s Artistic Direction Resonate – Dave Gagné, Creative Producer at Doki Doki
  • Organizing Your Studio Without Stifling Creativity – Charles Gagnon-Pradier and Bruno Ménard, Attorneys at Six0Cinq
  • The Idea is to Have Ideas: Tips to Boost Your Everyday Creativity – Charles Di Gaetano, Creative Director at KWM Creative Agency
  • Localizing to Win: Strategies for Conquering International Markets – Gaëtan Chrétiennot, co-founder of brainbow.solutions and the brainbow group
  • Structuring Your Message for an Effective Game Trailer – Simon Tarsiguel, co-founder of Menhir FX
  • Audio for Indies: It’s More Than Just Sound – François Fripiat, Audio Director at Demute
  • All the Things Indies Need to Launch a Successful Game – John Nguyen, Regional Vice President – Canada at Xsolla
  • Post Launch Catalogue Management – Chad Young, Commercial Director at Gambit Digital
  • Trailer Toolbox – Jesse Malcolm Sweet, Creative Director and Executive Producer at Altar Creative
  • Beyond Generation: AI Techniques – Louis-Philippe Dugas, game developer at Studio des Cendres

Thank you to the partners of Les Midis de La Guilde

Presenting Partners - Midis de La Guilde